This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Not, having any points to do the apache tutorial, i decided to do my own chopper. This is supposed to be a Vietnam era Huey. Right now it is in its infancy since i only started two days ago, i plan on adding alot of detail, and to work on the engine tommorrow. Sorry i couldnt get the image to post, but i did manage to link to it.
thx for the compliments. As far as future plans go, I just wanna finish modeling and attempt at texturing(which I still suck at). If I get that far maybee ill do some sort of animation or something. Ill cross that bridge when i come to it.
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