This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Im trying to create character sets with the pivot groups for my leg IK...im using maya 6, but i had the same problem in maya 5...i creat the character sets (two of them, one for each leg...this may be incorrect..) then i set up keys on them for a walk cycle, and create a clip...but nothing is in the trax editor...at all...except something about a soundtrack...so i cant really do anything with the clips i created...
in maya 6, i beleive u have to first select the character u created,
then in the trax editor click on a little "`+` icon with a stick character next to it"
then i think it will load your character.
fyi, in the clips options, u can choose to send the clips to the visor or trax or both (it' s like that in all maya versions)
choose both if u want it to automatically load the clips in the trax...
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