Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 05-06-2004 , 03:07 PM
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Female Head Modeling

To better my model skills i made a face modleing tut from the maya fundamentals book...hope i will learn maya now faster as before...not sooo slow that im nearly giving it up. here are some pics of the nose and the eye area:

# 2 05-06-2004 , 03:45 PM
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oh here s the pic...

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# 3 05-06-2004 , 03:48 PM
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here's the SubD highest level (3) with a greay shader....dont know where to find that initial grey....kurt used it for his mumakil....can someone help???

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# 4 05-06-2004 , 05:32 PM
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Sieht mega geil aus Martin !!

# 5 05-06-2004 , 06:42 PM
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Looking good


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# 6 05-06-2004 , 08:36 PM
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initial grey ? hmm don't know what you man, bud...
but you have a good start!
of course you need to add more detail.. but im sure you work that out user added image good luck..

hope to see some more dude!


...
# 7 10-06-2004 , 12:36 PM
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well i just used an orange colourd blinn and rendered this images...lips need some tweaking.....

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# 8 10-06-2004 , 12:37 PM
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on the left u can see the low poly model on the right the subD model on level 3

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# 9 10-06-2004 , 12:38 PM
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well im sorry but this month im completly occupied with modeling the dragon on the challenge this month (June).

# 10 10-06-2004 , 12:43 PM
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ok good luck with that dude! nice to see you got further on the face... it lucks nice sofar...it's just like you said....need some tweeking user added image


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# 11 10-06-2004 , 02:45 PM
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Yes, lip and also nose tweaking.
Looking better and better tho, keep at it


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# 12 13-06-2004 , 01:38 AM
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Looking good dude. Keep it up.


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