This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Heres my first shot at a runcycle using IKJoe v3. Ive got the major poses in but ive still not really tweaked the curves or anything yet so im just looking for feedback so far
looks good buddy.
but the timing is a bit off.
u seem to have too much overlap on extreme poses. it kinda snaps a bit much from pose to pose [unless that's what u wanted to acheeive]
i'm having a blast with this 3.0 ikjoe myself. keep it up.
i like it a lot actually, its very smooth and has a very cartoon feel to the motion, i like the way his wrists fly around. i would also like to see more animation if you have it : )
Hey thanks for the comments and crits guy I really appriciate you taking the time to look at my posts.
Heres an update, ive added a little squash ans stretch into the torso to get it moving alittle more but im still not 100% happy with the head and neck.