Hi everyone. I'll be attempting to do a Giant Squid, or a Kraken. Not until after I had my heart set on doing a giant squid did I realize Frayo is already doing it, but he's in Norm so I guess it will be ok.
Anyways I've never used Sub-Ds and I'd really like to learn them so I'll be using them and see how it goes (hoping for a nice smooth squid). I did a quick concept sketch last night to kind of outline what I want him to look like. Myths have him being over a mile in length AND having horns. The picture may have too many horns on it. What do you guys think?
Thanks rubberkidney. The more I look at the pic the more I think he may not need *quite* as many horns (and the fact that they are a pain to model ). Somewhere from 2-3 rows should be enough. Also, I had forgoetten about those aerodynamic fins that squids have on the sides. I'll see if I can fit those in somewhere, too.
Right now I'm started working on the top head portion and it's going pretty smoothly. Sub-Ds just seem to be like super polygons thanks to the fact that I can swith back to polygon mode at anytime I want. Only trouble I've had is that I can't figure out how to 'un-refine' an area on the sub-d once I've refined it. Seems a waste to have a lot of accidental detail on the flat side of his head
Alright here's what I've got for the body. The tentacles look kinda lame, but once they're rigged it'll be a lot cooler. Also I didnt model the suction cup things on each tentacle because I figured I could get pretty decent results just using a bump map/texture (not to mention how long it would take to model all those.)
Anyways.. Here's the pic while I move on to texturing.
No. I want the cruise liner to be pretty big, like a Carnival Cruise ship, just to give you the overall feeling that the squid is huge. I'll post a sketch of what I want it to look like in a bit.
Ok here is my go at the Boat. I kinda ditched the cruise liner idea because finding good side/front views was being hard. Anyways I still think it will look really cool with this boat and some tweaking. The pic is the polygon and the Sub-D model. Which do you like more? I'm kinda leaning towards the Sub-D. Seems to have more character and a better connection with the look of the squid.
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