This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I love the look. When you model for what will be cell shaded do you have to take any thing else into consideration? I too would like to see the non-cell shaded model and perhaps a wire shot.
Have you considered dropping your frame rate down to 15 fps to give it more of a hand drawn look, or are you going for the computer generated look?
WOW! I really like it Megaman! Like Ransick, never seen such thing before, although I was wondering if it was possible and how (if it is) I could give a model a sort of cartoon-look!?
Especially the animations are impressing! Good job and keep it going, because I'm very interested to follow this Kenshin!
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