This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey this looks really cool! What Cel shader did you use for this? And is this sub-d's? I've always been interested in making cel shaded guys, but everyone i try ends up looking just... well bad. haha. . Good job
"I should call you sugar maple tree cause i'd totally tap that" haha
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