Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am new to 3d Imaging and animation. Been going through the tutorials that come with the PLE Version of Maya. I have stoped at the Animation Tutorial to try and put to use what I have learned so far. I am making and 3d image of my Mini iPod.
I am stuck at the part where the Headphones go into the iPod.
It is a simple hole. How make a hole like that in the Face? I will try and get a picture to post so you all will know what I am talking about.
Thanks for any help you can give in advance.
P.S. Is there a thread about the Procedures to making a 3d image? Like step 1 draw a 2d image step 2.....ect......ect....ect?
Regarding the hole - all you need to do is ssape the edges and verts,wher you want the hole to be, to a circular shape and the extrude the face(s) into the body of the ipod - hope this makes sense
the second part - seems to be 1st draw/find refernce images
2nd model, 3rd texture model 4th rig/animate
if you want the hole and no plug in it so you just have a hole i would create a poly or nurb cylinder depending on what type you used for the ipod and place it over the hole then use booleans and use the subtract if its a nurb or if its a poly booleans difference. this will cut out a section with a cylinder hole in to the ipod and you can model the cylinder to look like a plug hole.
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