Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-06-2004 , 08:47 AM
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Join Date: Mar 2004
Posts: 7

Cleaning up corners

Hi all,

I have a plane which has had isoparms inserted close to the boundary edges.

The boundary edges have been moved down in order to create a bevelled edge. However, I'm having problems with the CVs in the actual corner. They do not appear to be giving a smoothed surface, in fact there seems to be too many CVs in the corner area. Can indivudual CVs be removed?

If not, how do you ensure a nice smooth surface around the corner area?

See attched file.

Thanks,

Alan.

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# 2 19-07-2004 , 11:14 PM
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Join Date: Jul 2004
Posts: 1
What???

# 3 20-07-2004 , 04:53 AM
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Join Date: Jun 2003
Posts: 88
maybe you didn't insert the isoparms right? i gave it a try quick, and maybe this will help you out.

i made a nurbs plane, with just boundary edges, nothing runnign through it.
then i inserted all 4 of those isoparms at the same time (not sure if htat matters).
then i just pull the very outside row of CVs down and scaled it in a bit.

obviously it could be smoother, but its a startuser added image

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