This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
It works (to a certain extent) if you save the Maya 6.) as an ASCII, open it in Word or Notepad or something, and just change the headings to "5.0" wherever it says "6.0." It sounds and is absurdly simple, so I imagine it only works for certain levels of information. but it's worth a shot!
good luck.
-katie
"a foolish consistency is the hobgoblin of little minds." - rwe
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