This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hello
thank for you're tip, i'll try follow sb's advice
but my english is very poor i don't unsderstand the answer
excuse me .
there are too much polygonne ? that is .
i'll try to reduce the number 's poly ok
see you !
bye
hello ben , it's a nice (super) tute, many much pleasure i had
to modeling the dog, not easy for me but very interresting.
i'll find gMax very basic after that lol.
i follow you're works very impressive (impressionnant) i'd like it
(bon courage pour la suite, i can't translate in english sorry)
bye
steph
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