// Result: nurbsToPoly1 nurbsTessellate1 //
// Error: NURBS to Polygons: Shell tessellation failed. Open Script Editor for details //
That's all it says and I don't know how to solve that.
I'm using maya 6 by the way, it seem to have more option than before, I've messed around with it and nothing works for me so far, not even on simple shapes. So any help would be nice.
