Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-08-2004 , 08:32 PM
genius995's Avatar
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Join Date: May 2003
Location: Holland
Posts: 152

Need help cleaning up my mes(s/h)

I'm trying to build an Audi TT... all was going well, until I almost finished the front part...

I don't think the mesh is right :S And when I convert to Sub-D's, some edges are a bit too sharp.

This is the mesh:

user added image

And I think this part isn't right...

user added image

Could anyone give some tips on improving my mesh?!?
Thanx in advance!


whatever!
# 2 02-08-2004 , 09:33 AM
genius995's Avatar
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Join Date: May 2003
Location: Holland
Posts: 152
:ermm: Anyone?


whatever!
# 3 02-08-2004 , 09:56 AM
vagyb's Avatar
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Join Date: Sep 2003
Posts: 98
hm.. i'm tryin to figure this out but i can't :s. i'll bump this up for you so one of the maya experts helps u user added image

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