This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Thanks everyone. It will be a bit tricky but part of the assignment is a front, side and 3/4 view so I will have plenty of references. I will be building him in about a month if all goes right and I do not buy Doom 3.
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