This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Here is something I drew 2 minutes ago...... enjoy.
I've got an idea for my crazy creature and I'll throw it up tonight. Pony has challenged me to enter, so here I am. One more for SM. https://www.xenisis.com/SM/Scan11.jpg
It's all looking pretty sketchy at the moment. Still loads and loads of tweaking to do, but here's an update. Just working on the body, then I'll add the muscles, then start detailing it.
I sortof like the size of the head, it gives more of an emphasis towards it. I almost forgot about that part of the arm... A lot of that section needs tweaking, but I haven't got around to it yet.
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