Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-07-2004 , 02:33 PM
Registered User
Join Date: Aug 2003
Location: Australia
Posts: 264

JULY - NoRmAl - 3DeMoN

I'll leave it to your imagination for now user added image

Attached Thumbnails
# 2 01-07-2004 , 02:56 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
cool!

Remember, you can ignore the background and just make the characters stickmen with heads and such if you want and just make sure they're suitably animatable. user added image

# 3 01-07-2004 , 02:58 PM
Registered User
Join Date: Aug 2003
Location: Australia
Posts: 264
I know, that's why the main character is very simple but with enough parts that I can emphasize parts of the animation. I sortof wanted to give it more of a clay feeling, similar to a childrens story book......for adults user added image (think night before christmas, that clay animation from ages ago...... least I think it was called that)

# 4 01-07-2004 , 08:20 PM
ransick's Avatar
Subscriber
Join Date: Feb 2004
Location: Amsterdam
Posts: 731
lol...nice plan! would love to see this coming together user added image goodluck!


...
# 5 02-07-2004 , 02:43 AM
Registered User
Join Date: Aug 2003
Location: Australia
Posts: 264
So would I... my idea would probably take too much work so it'll just be a couple of sticks waving about madly and an angry angry sphere....... you can literally see emotion on a sphere. user added image

# 6 02-07-2004 , 11:01 PM
Registered User
Join Date: Jul 2004
Location: stockholm, sweden
Posts: 4
cool sketch user added image very similar to something i had in mind user added image but doing a junkjard with de backgrounds and the scrap metal lying around scared me of.. good luck tho user added image


the one they use to call aL_3891
# 7 02-07-2004 , 11:11 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
backgrounds aren't required. Remember, folks, the animation is the only thing you have to do. any props or whatever can be cubes laying around if you feel you have to have them.

# 8 11-07-2004 , 03:37 PM
damien666's Avatar
Registered User
Join Date: Dec 2003
Location: Estonia
Posts: 3


---------------------------------------------
Why are U reading this?
# 9 25-07-2004 , 04:37 PM
Subscriber
Join Date: Jan 2004
Posts: 52
Hi there dude,,, nice concept... hmm only a few days left to go,,, hope you get together something in time,,, Hehe me also working on the same sound clip.

Good Luck,
Kumar

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads