This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm jumping on this bandwagon now that I have everything of mine sorted out.... and I also told vlad I'd whoop him in this one, so this is my placeholder for now
I was thinking of a robot design something like this... I left it ultra sketchy because it's late and it leaves some to your imagination. I'll have better images up as I start modelling parts, but this is the basic look.
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