Hey, I decided to go and have some fun with expressions so I wanted to make a gun that turned and shoots bullets... so far so good, but for the cannon shitting some bullets behind and the bullets aren't turning correctly when the cannon turns, even though ive animated their instanced poly bullet correctly. Any comments? (oh, don't get me on the fact that it's still buttugly, I just wanted to do some expressing :bandit: ).
edit: I'll post the movie when I finally can upload it
Ransick: yeah, some of the emitters aren't listening, but that shouldn't be a prob.
Twist: I think the topic said it all :p It was but a quick workop, nothing fancy... yet. I'll render something in the evening or tomorrow, but I'm a bit ill right now. The instanced particle bullet are just simple cubes with a pointy nose, and the cannon itself and the original bullet (just 1) are animated
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