This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hi...i found a tutorial how to bulid this old church...i just used the picture as an inspiration...so tell me what you think about it so far.
c&c are welcome !
i tried it, and for me a nurbs-revolve worked best ..
i used:
1 revolved curve for the spheres on the top
1 nurbs circle, transformed to a square
loft between revolved surface and square-circle as translator between non edged-surface to edged surface
secound loft between square circle and duplicated square circle for the rest of the roof.