Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 08-09-2004 , 06:54 PM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160

i don't really know what to call this guy but it looks kinda cool

i'm working the texture right now... tell me what you guys think. hopefully i'll get real feedback on this guy, unlike all my other characters.

Attached Thumbnails
# 2 08-09-2004 , 06:56 PM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
another shot... sorry there isn't proper lighting and i didn't put him in the scene yet.

Attached Thumbnails
# 3 08-09-2004 , 06:57 PM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
this is what it used to look like... it used to have 2 tails.

note: you might like this one better because of all the surroundings but try to focus on just the model.

Attached Thumbnails
# 4 08-09-2004 , 07:07 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
Wowah freaky stuff, nice model and cool texturing. I actually like the 2 legged one better, its much more original user added image


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 5 08-09-2004 , 07:13 PM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
they're both 2 legged :p .. it's just the older version had 2 tails as well.... glad ya like it user added image. i think i can make it a lot better though.

# 6 08-09-2004 , 11:03 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Intresting. Are you planning on adding spec to add some wetness to the skin ?

# 7 08-09-2004 , 11:51 PM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
yep...once i'm happy with the texture i'll start adjusting the shader for wetness and bump.

# 8 09-09-2004 , 12:22 AM
Subscriber
Join Date: Jun 2004
Posts: 78
Yikes, wouldnt like meeting that thing in a dark alley.
Good Job m8

# 9 09-09-2004 , 11:18 AM
FubaR's Avatar
Registered User
Join Date: Jun 2004
Posts: 279
dont want to get a bite by this thing^^user added image

# 10 09-09-2004 , 02:34 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Creepy looking character, good job, keep it up!! user added image

# 11 09-09-2004 , 06:32 PM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
i think it would make a good resident evil monster.... it's only 4000 triangles... (the version i have up right now is smoothed in quads, not triangulated). thanks for comments guys.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads