Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-09-2004 , 04:39 PM
diseasekrot's Avatar
Registered User
Join Date: Aug 2004
Location: houston, texas
Posts: 24

joint and skin help

i'm having problems binding the join to the skin. it binds but whenm i try to animate the character my skin parts from the joint. it bends away from the skin at certain angle. can anyone help me with that?user added image

# 2 09-09-2004 , 10:51 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
If its smooth bind, paint the weights.

If its rigid bind, create flexors, or latices. Theres a good tutorial on www.mtmckinley.net


Imagination is more important than knowledge.
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