This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
On the panel your rendering click the first tab at the top (i think it's select but i'm having a mental block) > camera, then press Ctrl+A to bring up the attributes editor, scroll down to the enviroment tab and open it up. You see a colour bar like you get in the materials editor, just change this to the colour you want.
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