Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-09-2004 , 09:35 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712

Painting wieghts problem

Ok heres the thing I have a complete textured mesh and I have a skeleton ,but after I bind the skeleton to the mesh and then try to paint wieghts to the various joints I get a fatal exception and maya crashes.I have tried a skeleton with IK and without and still no go.When binding I used complete skeleton and closest joint with a max distance of 3.Any ideas of what the problem is or how to solve it would be appreciated thanks.

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