Now, I'm going to start texturing nurbs! But...
I have designed a house that has nurbs walls, that i want to texture.
The nurbs surface has holes in it.
I want to be able to make the texture in photoshop, and then apply it to the nurbs-surface.
I know that polygon-models can be unwrapped, but this is a nurbs-surface.
How do I unwrap this cylindrically shaped surface? Or how do I prepare for texturing in photoshop?
I want to texture the wall, so that i can assign the bricks and weather them at special places on the wall. But accuracy is needed.
How do I go about this? I find texturing horrifying.