This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Just wanted to get a bit of feedback on this render. It's for an animation project. The scene itself is pretty basic, but I wanted to bring it to life with the textures and lighting. Thanks for any input.
Here's a new angle to clear up some of the confusion. The "floor" is actually a table, that isn't connected to the wall. It's free floating a few feet away from the wall. Hope it helps.
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