Vertex Positions in MEL commands
Does anybody know how to get the global position of a vertex on an object using mel scripting.
I tried this:
float $VtxPos[] = `polyMoveVertex -q -t $objName.vtx[0]`;
The script doesn't complete and seems to just hang.
I know this because the script should create a cone at the end of the script.
Come to think of it, I'm actually trying to find the centre of a face. My method is to get the three vertices of the face and average them.
Perhaps somebody knows how to do this and save me a job.
I assume objectCenter is for objects only. (I already tried it without sucess).
Thanks.
Forlax.