Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 21-11-2004 , 01:02 PM
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Join Date: Oct 2004
Posts: 25

wrong time after rendering -.-

so hi !

i importet sound and put it on the time line and after hitting the play button everything is working fine sound is playing maya too...
(in realtime 24 fps only) but thats not the point
because first i animated an face to this sound exactly to its mouth
positions etc...

in maya everything is fine no probelm at all...
so i made a playblast video and there it worked fine too

but (here is the problem)
after rendering i put the sound and the rendered video together
but they didn`t match !
user added image
the movie is simply too fast so it isn`t rendered with (24 fps...)

i`ve got no idea how to solve it please help.....

thanks..
tino

# 2 28-11-2004 , 08:48 PM
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Join Date: Oct 2004
Posts: 25

ok ....

ok seams to me a sticky problem ...user added image

but at least does anyone understand my problem ?

cause i've no idea what to do....on how to solve this...

thanks tino

# 3 29-11-2004 , 03:59 PM
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Location: London, UK
Posts: 2,800
well i would check the playback options in maya and check that they are set to 24 fps and check that your timeline is set to 24 fps as well.

I've never used sound in maya so I'm not entirely sure.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 4 29-11-2004 , 06:15 PM
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Join Date: Oct 2004
Posts: 25

i see...

yeah i checked it at least twice times but it never worked thanks
for answering i'll try it again and again..user added image

# 5 01-12-2004 , 01:39 AM
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Join Date: May 2004
Posts: 24
You can change fps in prefs. There you can select something closer to NTSC or Pal or whatever. I animate to the sound also ( at 30 fps ). I place the sound with my scene in After effects or Final cut. There if needed, ( not often ) I'll speed up or slow down the animation or sound.

If you use one of the above composite programs, you can import at any fps (almost) & export at something different (NTSC, PAL . . . ).

I agree with Pure_M. The program you use to play your scene is not matching somewhere with what you exported. Good luck

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