Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-08-2011 , 10:20 PM
Registered User
Join Date: Jul 2011
Posts: 23

RENDERING. how do i shorten render time?

i have 358 frames of animation to render, and its taken me 5hours to render 20 frames. i dont want to loose any resolution or take off raytracing as i will loose the quality of the aniamtion.

i have an alienware mx17. ii was wondering whether i had to upgrade a certian component to make rendering time shorter. its powered by a Dual Core2 Quad processor... do i need an upgrade by any chance?

please if anyone knows of any information on what components or processes to use to make rendering time shorter please let me know.

thanks user added image


Last edited by marcus2559; 07-08-2011 at 10:39 PM.
# 2 07-08-2011 , 10:43 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
there could be a bunch of reason as to why its taking ages.

# 3 07-08-2011 , 11:33 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
Software rendering is cpu intensive, though as Dom said, it could be that some settings are higher than need be or unfortunately, it could just take that long to get the quality you want. You can double check a few things.

Like sampling in the render settings and on the shaders and lights, you might find that per obj overrides for things like FG, GI AA etc could come in handy.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 4 07-08-2011 , 11:54 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
You could try to employ level of detail (LOD). This is built into Maya from at least version 2009 and allows you to use three different models (hi-def, med-def, and low-def) which are selected automatically based on camera distance.

‪Level Of Detail Groups in Maya‬‏ - YouTube

A laptop is not the best of render engines and an MX17 does not even use a I7 core processor so you are prolly using a Q93xx quad core processor. Memory is also critical for rendering. 15 minutes a frame is pretty terrible though. How many polygons are in a typical frame?


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads