Dave, thank you on your respond to my problem. I deleted my post, because I am reading Introduction to maya book and the book says that I should place the texture by clicking the map button. But when I do that and set ramp type and interpolation by the book, the colours from ramp are repeating on each of my wheels and they're not suppose to do that. According to the book, the rim should be all white and tyre should be all black. Therefore, I would appreciate if you would help solve this as described in the bookYou can (mesh/transfer Attributes) but if they are the same mesh it would be just as easy to UV 1 wheel then just duplicate that to the others............dave