Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 11-01-2005 , 07:21 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318

heads

Played some with ZBrush. These three heads was made from one very basic polymesh. The last one was modeled and textured in about 45 minutes. ZBrush is sooooo cool!

Attached Thumbnails
# 2 11-01-2005 , 07:22 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
no. 2

Attached Thumbnails
# 3 11-01-2005 , 07:24 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
no. 3

Attached Thumbnails
# 4 16-01-2005 , 02:43 PM
Element_Khaos's Avatar
Registered User
Join Date: Jun 2003
Posts: 182
not sure this was the look you were going for, but they look sorta diseased.:p
the last head took you only 45 minutes to model and texture? jeeeze man your fast

# 5 18-01-2005 , 10:23 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
DJ

Isnt Zbrush awsome!! Its really damn quick, we tried the demo at work and divided up to x6 divisions and it still kept going on and on. Cant wait to get my own!! I saw on Pixologics site that some guy put 8million polys in a head, it looked great
_J

# 6 19-01-2005 , 06:48 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Jango, it sure is cool! I'm thinking of buying a Wacom to get some feeling when sculpting instead of using the mouse. Hehe.. 8 million polys

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads