Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-01-2005 , 08:02 AM
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Image not Correct in Persp view

Hello all,

Oke I have done this many thimes but I can't get this to work this time.

I have created a texture (512x512), created a blinn and added the texture to it.
I create a poly cube, select one face and add a planar mapping, and then I assign the blinn with the texture to the face.

The problem nou is that when you render the scene the texture looks good - but when you view the texture in the pers view of any other view is is distorted.

When I open the UV Texture Editor the Texture map is also dissorted.

- See Picture -

I have looked everywhere but am unable to fix this !

Attached Thumbnails

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# 2 27-01-2005 , 02:55 PM
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I figured it out, I deleted all the materials and 2d/3d textures and started all overagain and it works fine.


The Important Thing is NOT to Stop Questioning.
--- Albert Einstein ---
www.ProtheusWorld.tk
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