Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 05-02-2005 , 02:55 PM
iron_tick's Avatar
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Location: Chicagoland USA
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Skin weights problem

I recently started back working with maya after a long job. I installed maya 6 onto my new computer and imported some models to do some animation. I attached a smooth bind to the skin from a basic skeleton i just made and checked my pinch points. After painting some skin weights, my skin disconnected from my skeleton. Any know what happened? I thought it was a glitch so i reinstalled maya but the problem persist.


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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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# 2 05-02-2005 , 04:33 PM
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Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
update: only happens on sub D models.

I get perfect operation on poly models

Fired up the same SubD models in maya 5 and Paint weights works fine there. Has anyone addressed this yet?


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>

Last edited by iron_tick; 05-02-2005 at 04:36 PM.
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