Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-04-2010 , 11:08 PM
Registered User
Join Date: Jan 2006
Posts: 1

Paint Skin Weights Tool question...

Hey anyone,
I have my rigging set up on my model and have skin binded the two, and now i am trying to use the paint skin weights tool, but when i click on the model and then on the tool, the model doesn’t turn black like it’s supposed to, which makes me think something is wrong. It is a large model, but I don’t know if that has anything to do with it. Does anyone know anything about this? Thanks.

# 2 25-04-2010 , 09:25 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
try playing with the 4 5 6 and 7 keys

sometimes that helps




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 16-05-2010 , 01:49 AM
Subscriber
Join Date: Jun 2005
Location: Atlanta, GA
Posts: 258
Out of curiosity did you rig first or are you binding first?

working on binding and rigging atm myself.


Deselect everything.

Select the mesh u wish to paint

Select Paint weight tool

Ctrl-A a few times till the tool box comes up

or

Tool Settings on the top right.

And yes, make sure your model is shaded.


Please add more info if i left anything out

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads