I know this isn't a 3d model on maya.. but its still a 3D project, just im carving it out of wood. I thought i'd show ya along the way and get suggestions.
Im modelling a heart from a stump of wood cut down from the apple tree in my backyard (i beleive). Too bad i don't have any cherry wood left .
By the way, im posting this today.. but i started last night.. so theres going to be a few images all at once, up to where im at .
"I should call you sugar maple tree cause i'd totally tap that" haha
Worked on this for a bit, then realised i was CRAZY to do this all by hand.. so i went outside and made 4 more cuts, a V at the top and the two sides trimmed off.
"I should call you sugar maple tree cause i'd totally tap that" haha
Starting on the edges, trimming some bits off here and there... slowly coming along.. This part was at around 1:30 in the morning.. starting at Midnight.
"I should call you sugar maple tree cause i'd totally tap that" haha
Thanks rubber chicken . I'd love some advice on how to get the middle of the heart working.. for some reason i just can't picture it and im not sure how to shape it . Doh.
Anyways heres some more work done.. this was at around 2:30 AM. I've cut the piece a bit more depth wise because it was too thick to be a heart, then i've been trimming it down with my knife. Taking shape .
"I should call you sugar maple tree cause i'd totally tap that" haha
haha, like i said i did this all last night and from 10 in the morning until 1 PM today. So im just posting what has already been done over quite some time!. heres where im at NOW. A bit stuck on what i should do with the curve inwards at the top of the heart.
"I should call you sugar maple tree cause i'd totally tap that" haha
Heres a heart quickly modelled in maya, now that fold in the middle makes more sence. Its so easy just moving points around until it looks right in maya.. but with wood.. if you shave off one piece too far theres no going back (N).
"I should call you sugar maple tree cause i'd totally tap that" haha
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