Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-03-2005 , 05:06 PM
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Join Date: Jul 2003
Location: INDIA
Posts: 40

I NEED FRONT AND SIDE VIEWS. WHAT SHOULD I DO?????

Hi there everyone, am back again. well, actually am making some models for my demo reel which includes

1) Office sationary products like stapler, scissors, pen stand, desk clock (and most common stationary products)

2) Some basic fruits like grapes, mango, guava, orange etc

3) A very old thin/lean old man with wrinkles.

4) Some of the commonly used household equipments/gadgets like phone, lights, fans, door knobs, candle stand with candles etc.

Can anyone give me a link to any site having precise front and side views (or ever refernece images) of all of the above products?

It would be really helpfull to me as i have to complete it ASAP. The sooner the better.

Wishsing for a positive response from out SM buddies.
Thanks
Peace,
Gautam.

# 2 10-03-2005 , 06:33 PM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Other just running a google search for 3D references of the objects you want, my thought is to create your own. If you can't draw than use a digital camera to shot the objects you need and the angles you need them.

[edit] This wil also allow you to capture the surface texture for later use.



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