Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-04-2005 , 08:40 PM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94

Apache Tutorial

I have spent most of today modeling the apache tutorial. thought i would share what i have done so far. still a very long way to go! thx kb user added image

user added image

# 2 03-04-2005 , 09:40 PM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94
just finished part 10. man this is a lot of detail! probably the most detailed model I have worked on yet. added some lights to see things better. more to come.

user added image

# 3 03-04-2005 , 09:49 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Looks good mate. Good job!


Imagination is more important than knowledge.
# 4 05-04-2005 , 03:19 PM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94
half way now. . .so many tweaks! have a few fixes still need to do. overall very happy with the progress and the learning. outstanding job kb. i do have one wish, and that would be some of the reference material you have. while its great to watch u model and then duplicate the procedure, it would make some things easier to have an idea of what it is the final object is going to look like.

without further adieu. . .

user added image

# 5 05-04-2005 , 07:27 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks for the kind words. Unfortunately the plastic model I used for reference broke and I threw it away user added image

Tried to google for some ref photos on the net already? You'll find tons of apache photos user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 6 08-04-2005 , 02:46 AM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94
darn those plastic models! i am learning lots kb. you are easy to follow, yet you work quickly.

i am wondering how many times you modeled the helicopter before making the tutorial. cause it seems you know the right way to make something so quickly. i hope that i am able to recognize what shape to start with and where, once i advance past this model and onto others.

anyway, here's what i have done so far. gettin close to completion!

user added image

# 7 08-04-2005 , 08:32 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
You're progressing nicely! Great job so far!

Yes, I practised a couple of times before recording each part.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 8 08-04-2005 , 04:44 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Its really comeing along nicely!.

# 9 08-04-2005 , 06:48 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Just noticed something. Your wheels looks a bit small...


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 10 08-04-2005 , 09:42 PM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Looks good so far. Can't wait to see if flying user added image

Cheers
Paul

# 11 09-04-2005 , 05:36 PM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94
just finished the modeling. have some cleanup and a few fixes yet to do. great work kb. do you think you could give some more critique. i do know that there are some problems with the mesh in the sponson area and i need to relax some of the edges. and i thought the wheels were a bit small, so thx for that input. and any more you can see would be great. i am really enjoying what i am getting out of this tutorial. and i just cant seem to stop! i am booked all next week so i want to complete as much as i can today and tomorrow. hopefully will start texturing sometime tonight.

user added image

thx for the kind words pony and BMS. i cant wait to see it fly either. i may even try to do some blue screen havin my 14 year old son climb in and take off. gotta get thru texturing it first tho!


Last edited by Anm8or; 09-04-2005 at 05:39 PM.
# 12 10-04-2005 , 08:01 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Looking good!. You might want to round up the nose a bit.

user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 13 10-04-2005 , 08:12 AM
AlphaFlyte's Avatar
Subscriber
Join Date: Nov 2003
Location: Sweden
Posts: 326
It's coming along fantasticly. I haven't seen the video yet so can't compare it to that, but the things I do like is kb's work of course and your attention to detail.
So be patient and don't rush it is my suggestion coz it looks like it will be well worth it in the end. You'll have a cool Apache model hehe.


Currently working on reclaiming Space
The Salvation Prophecy
# 14 10-04-2005 , 12:23 PM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94
haha. . .even with your replies i m learning kb! my apache doesnt look anything like that pic! what m i gonna do. . .o well, i think that i will add some of the details currently missing and call it a model for now. that nose has been bugging me since about the time i seperated the nose and started makin all those cuts! wanted to just cut the dang sponson off and start over on it. but was afraid cause of whee you might be going with the tut.

thx for the kind words alpha. i have been working with maya for around 3 years. i barley know the surface of the software. everything i know has been self taught or with tutorials like this one. most of my work is flying logos and simple animations for either local commercials or corporate applications. mostly i m a video editor and wishing i had a 3d job. with all that said, i excercise patience regularly. but ya know how u get so excited you cant stop doing something. thats how i have felt about this tutorial. i want it to be really good, but at the same time i want it to be really finished!

# 15 23-04-2005 , 03:47 PM
Subscriber
Join Date: Jul 2003
Location: Detroit, Mi
Posts: 94
just a little update on my progress. still learning kb! i am working on textures, and discovering that each one has its own little nuance :angry: . i would guess i am about halfway with getting the base textures made. have to tweak some of the bumps (those rivets r just way too big) and need to work on some of the dirt maps i made. if you loof close i put a kewl american flag on the rocket launcher. and i also made a logo for my America's Army Clan thats on the engine housing and rudder. havin a great time doin all this. i also did some test animations (did that last week, cause i was workin long hours and its much easier) that turned out pretty well. hopefully this weekend i will crank out a nice render. thx again kb.

user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads