MANY THANKS!!!!!!
GREAT, THANKS KURT!!!!
I just had to remodel the leg and not rotate the hulls and vertexes as I did before. I didn't know how to fix the normals so I just restarted the Nurbs modeling and converted to Polygons, worked like a charm!!!! Took about 10 minutes. Is there a command where I can reorient the normals if I've made them go out of alignment with the rest of the object??
Last edited by Ismail; 19-04-2005 at 06:21 PM.