Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-05-2005 , 09:19 AM
lisa_gonzalez's Avatar
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Location: London, England
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UV mapping sub-d surfaces?

Hi there.

I was just wondering how any you guys go about uv'ing your sub-d models. I know that some of you primarily use subdivision surfaces. Do you UV map the sub-d surface, or do you change back into a polygon mesh once you are happy with your model, and uv the polygon?? Can you use polygon mapping on sub-d surfaces?? I've only ever uv'd poly meshes, so texturing sub-d's is a new thing for me to learn.

Ta

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