they are both NURBS making.. so i just made it similiar to those then converted to Poly then to Sub-d.
i got some questions though.
1) the eye shield thing.. i like how the model turned out then the drawing but.. for curiosity sake, how do i make it hard shaped on the corners? w/o using "crease" on sub-d?
2) i was told to make everything "quads"... so i made everything quads.. yes.. even the tip of the tentacle whiskers are tiny quads.. except the EYEBALLS. Is not having the eyeball "non-quad" ok?
thx. i'll move on to tails > detail fins > clean up > texture.. i have absolutely no idea how to change background except color.. i'll have to find out how to make it look like under water.
about the eye shield part, maybe adding more faces would make it hard? im not sure but thats what i always do if i want something to be hard on the edge
Ah you mean, just split the polygon more? and it will be harder edged? i shall try that. thanks!
ooh.. one more thing..
3) there are like.. 6 little bumps on the fish's head. am i suppose to make those types of things part of the body geometry?.. right now they are just 6 little mushed sub-d spheres.. just lying on space intersecting the fish head. If i animate them, i am not sure how parenting works... will they be stuck to my fish? if i parent fish body to those bumps?
thx.
Last edited by bubbleme80; 12-05-2005 at 07:31 AM.
Nice fish man. I like the design of the eyes with its cybernetic thing attached. Im still changing my fins on my fish, sorta like the ones on yours. The shark like fins I had didnt match for the kind of fish it was. Keep us updated!
Looking very neat. My main crit right now would be the "squarish" shapes on the side of its head. Would be cool if they were a bit harder edged, like in the drawing.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off