Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 09-05-2005 , 08:51 PM
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First Character Eye Patching(For School Help!)

Hey guys....I'm making my first NURB character for class, which we will later convert....everything isnt too hard...but I seem to be stuck on this whole eye patching part. I get certain areas down...but inorder to fix the rest I have to change it, and basically I am stuck going in circles. We are suppost to get it close so we can use the Global Stitch on it....but..yea...that only works for about 1 hole user added image

anyone able to help?




I'm in open lab right now, so I cannot ask an instructor or anyone else...because I'm the only animator in here lol.

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# 2 09-05-2005 , 09:31 PM
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this is the best I could do user added image

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# 3 12-05-2005 , 01:26 AM
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here is what I did today...

I fixed some of the holes...but in the process some extra isoparms were added and deformed my face a lot user added image

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