Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-05-2005 , 07:49 PM
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Join Date: May 2005
Location: Denmark
Posts: 118

CAn't make Poly to SubD

hey.

I'm doing the Ninja toturial, and wanted to improve the generel shape of the head in Zbrush. but, when I export my head from zbrush to a obj file, then I can't convert it from a poly to subD in maya anymore. user added image

Why is that? anyway I can get around that problem?

thx




EDIT: Sorry, i'm just a noob. It's was simlpy the Maximum base mesh faces that was to low.


Maya 4 ever baby!

Last edited by masn45; 30-05-2005 at 08:14 PM.
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