This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello,
This is a really simple question, but it has frustrating me throughout the cartoon dog tutorial.
So far I have managed to sort out the following question in my own way, I would like to know how anyone else goes about sorting this situation as mine doesnt seem very efficient.
Quite often I end up up with a 3 / 5 / 6 side polygon, and no apparent way of stratening it out without splitting lots of other polygons.
I have attached an example, if anyone could explain how they would sort these situations out it would be very helpful.
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