when people unwrap uvs, people use those.. numbered grids. I was wondering how people were doing that, but i never asked because i didn't want to look like a tard.
but now i definately need it coz im stuck on something.
could anyone tell me how people do it? is it a feature in uv texture editor? or are they using a picture file to actually put in shader?
im talking about those... colored, tiled, numbered texture. Thx. Now i look like a tard, but dang.. it sucks w/o them to unwrap uv's and b&w checkers make my eyes hurt.
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