Rendering
The only problem I seem to be having is that is won't render with Mental Ray because of a 5-sided on the cheek. Which kinda sucks... I'm sure I can figure a way to change the geometry, but you'd think Mental Ray could out render the Maya Software renderer, lol.
All I could see was the teeth/gums and the eyeballs, ha ha.
Funny thing, there are all these good tutorials on Mental Ray, but it can't handle a 5-sided. Too bad. All my models are all quads, but when I made the head on this one, I couldn't seem to avoid a 5-sided (N-Gon). Even when I convert to SubD there is one 5-sided on the face that doesn't change, I've noticed converting to subD can fix little oddities in the geometry. (Gives good ideas how to fix the poly mesh).
Anyone know if Mental Ray for Maya 6.5 can handle N-Gons? (5-sided) ***Actually, can Mental Ray even render SubD???
Thanks for the tips,
!MasterFool
Last edited by masterfool; 06-07-2005 at 02:22 PM.