Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-08-2005 , 09:45 PM
Gun-Kata's Avatar
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Join Date: Jan 2004
Location: Los Angeles
Posts: 68

Getting good hand deformations

Hello,

I am animating some subD hands which just aren't deforming properly. I have tried repainting the weights many times and using influence objects but neither of them produces sufficiently correct results. I have made copies of the hands in key poses which i have then tweaked, but I haven't been able to figure out how to make blend shapes out of these so that they assist the deformations made by moving the joints. Does anyone know how to do this or have other ideas about getting good hand deformations? Thanks!

# 2 24-08-2005 , 09:46 PM
shameernellettil's Avatar
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Join Date: Jun 2005
Location: aodjoao
Posts: 14
please give me link for animating tutorial


fsdaahg
# 3 24-08-2005 , 09:54 PM
shameernellettil's Avatar
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Join Date: Jun 2005
Location: aodjoao
Posts: 14
thank you the information


fsdaahg
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