Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 21-08-2005 , 03:27 PM
sjurick's Avatar
Subscriber
Join Date: May 2003
Posts: 136

Multiple edge delete?

Hi again. Got another issue. I have just tried converting my poly fuselage on my plane to sub-ds, and I'm getting an error that I cannot convert due to multiple duplicate edges.

I have a bunch according to the highlights when using the Merge Edge Tool, but using it causes adjacent edges to attach to where the tool was clicked. I've tried all 3 settings in the Merge Tool but they each give undesirable results.

Is there a way to get rid of the multiple edges without hurting the integrity of the mesh?

Attached Thumbnails

"Please excuse the crudity of this model, I didn’t have time to build it to scale or to paint it"
:: Dr. Emmett Brown
# 2 21-08-2005 , 03:34 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Hmm, try Edit Polygons > Delete Edge.

# 3 21-08-2005 , 03:41 PM
sjurick's Avatar
Subscriber
Join Date: May 2003
Posts: 136
Tried that, but all of them said "Cannot delete border edges".

I just fixed it. Looked in the Script Editor and it told me to run this command on all the polys:

select .e[949] ;string $v[] = `polyListComponentConversion -fe -tv`;select $v;polySplitVertex;polyMergeVertex -d 0.0 -tx 1;

Hope this helps someone. Mesh converts to Subs no prob now.

Steve


"Please excuse the crudity of this model, I didn’t have time to build it to scale or to paint it"
:: Dr. Emmett Brown
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads