Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hey when i extrude a edge or face for example and i try and move a vertex there are 2 vertexs here is an example extrued face and when it was done i tried moveing a vertex and there not together , and i have to get all the verts i got to merge which is vbery anoying
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