Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-09-2005 , 02:18 PM
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JD

Guys

Heres my first ever attempt at a realistic model, as well as my first layered shader (cheers to ragecgi for pointing me in the right direction in the newb forum!!)

Please give crits / comments to help me on my way to something realistic! (hopefully)

Cheers

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# 2 08-09-2005 , 05:28 PM
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Nice job. You even got some refraction of the wood grain in the bottle.



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# 3 08-09-2005 , 06:18 PM
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Cheers man, thanks for that, ive only been working with 3d for a couple of months part time, and this is my first go at a real image.

If you've got any comments / crits / advice it would be greatly appreciated.

# 4 08-09-2005 , 10:04 PM
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The reflection of the table in the whiskey seems a bit too high to me, and the picture looks grainy IMO... Other than that, great job as far as I can tell, I really like your render user added image


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