Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-09-2005 , 01:12 PM
Grayth's Avatar
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Join Date: Oct 2003
Location: Brantford Ontario Canada
Posts: 43

Camera Motion Studders

Hi,

I was running some tests on a simple space scene.
I built a 2 node camera, and put in on a motion path,

My starfield was mapped to a big sphere with normals reversed and the camera path is obviously inside this sphere.

To create the proper motion I also assigned this sphere to the same path as the camera, that way the stars are always at a fixed distance from the camera..

I rendered out a test animation 100 frames avi with 2d motion blur on, and it played back really choppy

what am I doing wrong?

Troy


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