Problem With Particles and Rigid Bodys
Hi Guys
Hope you can help me out, I'm trying to put an expolsion in a cube so that the particles "Blow up" the cube by interaction.
So far I've created the basic explosion and shattered a cube using the shatter tool, i've set all the shards up as rigid bodies that allow particle collisions and created particle collisions with the objects (this works fine If I want the particles to colide with a primitive shapes rarther than the shards as the particles make the object move) but when I run the simulation the particles just bounce off the shards.
I'm sure this is gouing to be something simple that i've over looked but I'm stuck at the moment so any help would be great.
cheers